The first order of business today is an apology, as the next article on chess analysis is going to be delayed until Friday or next Tuesday. I’m sorry, but I’ll continue with the next part of that series as soon as possible. However, I will give you a quick heads-up about something really cool: Continue reading
Monthly Archives: August 2011
We’ve looked at a lot of information over the last few posts to this blog, so we’re going to take a short pause today and catch our collective breath a little bit before proceeding. Admittedly I did cover things a little backward in those past posts, as I’d first received numerous requests for information on the analysis features of the Fritz “family” of chess playing programs (Fritz, Rybka, Junior, Hiarcs, and Shredder). Partway through that short series of blog posts, I began to receive requests on game input (how to add your personal games to a database). So that’s why we discussed analysis first and game input second. Continue reading →
If you’ve been playing chess any length of time, you have gobs of old scoresheets lying around, maybe whole books of them. You’d love to be able to input these games into the Fritz family of playing programs (Fritz, Hiarcs, Junior, Shredder, and Rybka) to have a chess engine analyze them, but you don’t know how to do it.
Guess what today’s topic is going to be? Continue reading →
There’s one more topic we need to cover before we discuss how to use the analysis features in the Fritz family of playing programs (Fritz, Rybka, Hiarcs, Shredder, and Junior) to actually improve our play: how do we get games other than ones we’ve played against the computer into a database for analysis? Continue reading →
In discussing post-game analysis in the Fritz “family” of playing programs (Fritz, Rybka, Shredder, Junior, and Hiarcs), as we’ve been doing for the last several blog posts, we need to also consider the important role of endgame tablebases (such as we find in the Fritz Endgame Turbo 3 package). Continue reading →