Category Archives: Database software

How to use the chess Mega Database with ChessBase and Fritz

The new Mega Database 2012 for ChessBase 11 and the Fritz family of playing programs (Fritz, Hiarcs, Junior, Shredder, and Rybka) is here! The ChessBase company updates their master database annually to include new games played over the previous year, as well as to add historical games which have recently been unearthed. The latest version of the database contains 5,154,657 games (an increase of 357,739 games over the 2011 version), as well as 700 tournament crosstables and reports, and an updated Player Encyclopedia for use in ChessBase 11. Among Mega Database 2012’s treasures are more than 78,000 games annotated by titled players.

Over the years, I’ve sometimes heard players say, “Why do I need millions of games? I’ll never play through all of them anyway!” Gee, I don’t know – why do you need a local library? You’re never going to read all of those books. Comments like these illustrate vividly that the point has been missed. A database of five million games (or any chess database of any size, for that matter) is just like a library – you’ll never use everything that’s in it, but what you will use is there for you whenever you want it. Let me show you what I mean with a simple chess example… Continue reading

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Filed under chess, Chess DVD, Chess playing software, Chess software, ChessBase, ChessBase 11, Database software, Fritz, Mega Database

Using transposition tables in Fritz & Rybka

Another way to “speed up” your chess engine (Fritz, Rybka, Hiarcs, Junior, or Shredder) is through the use of transposition tables, also known as hash tables. Proper use of these tables doesn’t actually make your chess engine analyze any faster (it’ll still evaluate the same number of positions per second), but you will get deeper searches in the time you allot to the analysis, because transposition tables ensure that the engine won’t waste time by re-evaluating board positions which have already been evaluated earlier in the search. Continue reading

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Filed under Chess playing software, Chess software, ChessBase, ChessBase 11, Database software, Fritz, Hiarcs, Junior, Rybka, Shredder

Making your chess analysis engine stronger

I’ve spent the last few blog posts writing about chess engines (chessplaying computer programs), and it’s for a reason – this is all headed somewhere. We’re going to be looking at using a chess engine for chess training and analysis, not just in the native Fritz12 and Rybka4 interfaces, but also in ChessBase 11. But before we go there, we need to look at a couple of important (and only slightly technical) details of which you should be aware. Continue reading

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Filed under Chess playing software, Chess software, ChessBase, ChessBase 11, Database software, Fritz, Hiarcs, Junior, Rybka, Shredder

Understanding chess engine evaluations

Coming up in the near future we’ll be using this blog to discuss chess engine functions in ChessBase 11, Fritz12, Rybka4, etc. But before we jump into detailed explanations of these functions, it’s a good idea to take the time to review some of the basic concepts and visual displays relating to chessplaying programs in ChessBase software. Continue reading

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Filed under Chess playing software, Chess software, ChessBase, ChessBase 11, Database software, Fritz, Hiarcs, Junior, Rybka, Shredder

Color coding chess variations in ChessBase 11

In the last couple of blog posts, we examined a number of different ChessBase 11 toggles which allow you to avoid the dreaded “wall of text” effect when you are reviewing a game containing multiple variations occurring at a single branching point: Continue reading

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Changing the position of variations in ChessBase 11

In Tuesday’s post we learned how to change the appearance of variations in ChessBase 11. You’ll recall that we ended up with the following display in the Notation pane: Continue reading

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ChessBase 11 game notation displays

Many of us as chessplayers own extensive personal chess libraries (I’ve met few players who didn’t) and we often find ourselves manually inputting games and analysis from our books and magazines into ChessBase 11. There’s a host of reasons for doing so: finding positions in an opening tree for statistical analysis, searching out games with the same position as the final position from an analysis line, running Fritz, Rybka, or another chess engine on those final analysis positions (or on a whole game). Continue reading

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Filed under chess, Chess software, ChessBase, ChessBase 11, Database software